Sound BlasterX’s mouse-and-keyboard is a fine complement to its audio equipment

Sound BlasterX’s mouse-and-keyboard is a fine complement to its audio equipment

Sound BlasterX’s:

Sound BlasterX’s mouse-and-keyboard is a fine complement to its audio equipment

Sound BlasterX’s mouse-and-keyboard is a fine complement to its audio equipment

You know the PC gaming market is growing up when everyone is making a mechanical keyboard and a mouse with extra features.

Like Razer, Kingston and other Creative Labs wants to capture the attention of people who play a lot of games on PC. To do that, the company already has an excellent speaker systems and external USB sound cards. But now it also has a keyboard-and-mouse set to go along with its other products for capture more customers. The Vanguard K08 keyboard ($140) and Siege M04 mouse ($70) are available now in market. It provides satisfying, reliable experience that looks especially pretty when you pair them with Sound BlasterX audio equipment running the company’s RGB LED lighting system.

What you’ll like?

High-quality look and feel like sound

The Vanguard and Siege have a striking appearance. I think Sound BlasterX’s lighting is starting to win me over compared to the other LED RGB options on the market. A big part of that is the consistency between the products of Sound BlasterX’s lightingSetting up the lighting to work as one between the keyboard, mouse, and speakers (like the 2.1 Kratos system) makes a durable visual bundle that I find exceptionally engaging.

But it’s not just the lighting that makes this set so attractive, many others also will do it. The Vanguard console has a pleasant matte-dark complete on a strong bit of rubbery plastic for the plate underneath the keys. The keycaps themselves utilize a shinier material that all the more nearly matches the Siege mouse’s curving palm rest.

On the edges of that device, you will find a matte material. At that time it’s a fully rubber material that leads me into the ease of use.

The textured grips surprised me, as they’re quite useful and much amazing. The Siege has a more traditional mouse design than some of the more ergonomic models present in market.

As for the keyboard, the Omron switches are not my favorite keyboard ever. Pressing them down is too mushy for me. But it never hurt the Vanguard’s performance. The Omrons seem to explode back into their default position after actuation.

When I played game, the Siege and Vanguard do the most important thing that I want from a gaming keyboard-and-mouse: they settled into my hands and into the desk as I am felled like reality player. I forget about them and am able to focus entirely on the game with all my attention.

Lots of extra features:

The Vanguard has everything that I want from a gaming keyboard and mouse. On the left side, it has the Macro keys. It can help me to set whatever task I want using the Sound Blaster Connect software. On the top it has media keys and a rolling volume bar that is excellent feature which I want. And along the top edge, it has a pass-through USB port for power and data transfer port too.

The Siege is also packed with features too. You can manually set different DPI levels how you want. It also has a dedicated “sniper” button that will drop the DPI down even further when you’re in particular circumstances. This is so useful for shooters.

What you won’t like

Wristrest is flimsy

While Creative Labs did a fine job producing a high-quality product like that but I don’t the Vanguard’s wristrest. It detaches from the keyboard too easily. It also looks nice but I much prefer the faux-leather rests Razer has started.


The Sound BlasterX Vanguard and Siege are real services provider. They are genuinely easy to use and enjoy and personally I recommend them. This recommendation will be especially for anyone with Sound BlasterX audio equipment.



Gamesnews embraces our first love PC gaming

PC gaming

PC gaming

PC gaming has never died since the world alive. It will likely never die. It is strong and  growing very speedy  and we at Gamesnews are going to focus more on the original gaming platform.

We are felling strong to our PC Gaming Channel. Reporter mark harry is the speartip of our charge into the world’s most diverse platform and we are not going to just cover news about games we are going to dive into how people make these works of art. How they come up with ideas and designs? how they figure out mechanics and which tools to use? How they sign with publishers and build communities? how they support their games with post release content? And more.

We will be talking to designers about that how they deal with animation? how they deal with lighting? and how they customize game engines for their unique creations. We will talk to analysts about the best ways to monetize and see what leading marketers have to say about promoting your game. We will also talk to social media marvels about spreading word of mouth on Twitter, Twitch, Facebook, and other social media sites. We will also talk to those who’ve had success on Steam and how to learn from their lessons.

We will also focus much on the indie scene, with bite-sized looks at games, interviews with designers, and much more about it.

Some of this will come in the form of our reporting but we will also run advertise from a variety of voices in PC gaming.

We have  won the support of Intel, one of the industry’s biggest players as sponsor for what promises to be an incredible journey.

So, please, join Gamenews on this next adventure  it’s going to be an exciting ride.

you can also visit for latest videos about games Click Here

This post is part of the PC Gaming channel, presented by the Intel® Game Dev program



GameStop potential security breach could put customers info in peril


This is not  a good news for Gamestop or its customers.

GameStop potential security breach could put customers info in peril

GameStop potential security breach could put customers info in peril

The computer game store chain is examining a potential security rupture on its site, as indicated by Krebs on Security. Alongside customary physical stores, GameStop offers diversions, equipment, and adornments on its site. Client’s own data, including charge card information, could be at hazard. The hack purportedly occurred between September 2016 and February 2017.


“GameStop as of late got warning from an outsider that it trusted installment card information from cards utilized on the GameStop.com site was being offered available to be purchased on a site,” GameStop told Krebs on Security. “That day a main security firm was locked in to research these cases.It has and will keep on working constant to address this report and take fitting measures to annihilate any issue that might be recognized.”

On the off chance that you have your charge card data put away on GameStop’s site, you might need to be attentive. You’ll likewise need to watch out for unapproved charges on your card and report any to your bank. Recuperated data from programmers could incorporate Mastercard numbers, names, termination dates, and CVV2 numbers.


“Traded off Visa numbers aren’t generally simple to adapt, however for this situation programmers could block CVV2 numbers, which permit them to start making deceitful buys quickly,” Enterprise Digital Rights Management (EDRM) organization Seclore’s CEO told GamesBeat in an email. “There is a reason organizations aren’t permitted to store this CVV2 information in their own particular databases, so the way that the programmers could catch these security codes lifts the seriousness of the episode altogether. My recommendation to GameStop clients is to examine your buy history for fake action, and cross out your card on the off chance that you presume it might have been bargained. Similarly as with most things, and particularly with cybersecurity, an ounce of aversion is obviously better than a pound of cure.”

It’s been a harsh 2017 for GameStop, with the organization reporting a month ago that it arrangements to close more than 100 stores the nation over while incomes keep on falling as more customers purchase diversions carefully.

This post is part of the PC Gaming channel, presented by the Intel® Game Dev program.


retro gaming emulators no longer permitted on Windows StoreRetro gaming emulators no longer permitted on Windows Store



retro gaming emulators no longer permitted on Windows StoreRetro-gaming emulators no longer permitted on Windows Store

retro gaming emulators no longer permitted on Windows Store

Gaming is the most enjoyably thing of our life.You’ll need to go through the motions to get old computer games dealing with your PC.Microsoft’s authentic application store is currently blocking support for projects that empower you to play ROMs for retro amusements on your PC. The organization has refreshed the terms of its Windows Store, and it now incorporates unequivocal dialect that disallows the consideration of emulators on any gadget. That implies Windows Phone, Windows 10 PCs, and Xbox One consoles.

Applications that imitate a diversion framework are not permitted on any gadget family,” peruses a current refresh to the Windows Store.

Already, you could discover applications that would copy reassures like the Nintendo Entertainment System, the Sega Genesis, and the Nintendo 64. NesBox, maker of the Universal Emulator application that backings the previously mentioned stages and Game Boy Color and Game Boy Advance, is no longer on the administration. It was once one of many projects that empowered this kind of copying, yet Microsoft has unpublished every one of them.

This does not mean you can’t imitate more established amusements on a PC. Sites like Emuparadise.me are as yet committed to facilitating scores of projects that can run ROMs from pretty much any framework you can consider. I’ve contacted Microsoft, be that as it may, to inquire as to why it settled on this choice.

It’s possible that Microsoft proceeded with this since it needs to maintain a strategic distance from any potential lawful obligation. On the off chance that it offers or circulates emulators through its official store, an organization like Nintendo could assert in court that Microsoft was effectively taking an interest and profiting by copyright encroachment. That is something Nintendo would have a harder time demonstrating for an application you can download from the web and introduce on Windows because of the open way of PCs.

This post is part of the PC Gaming channel, presented by the Intel® Game Dev program.



Gears of War 4 April update includes Bunny Hunt for Easter


Gears of War 4 April update includes Bunny Hunt for Easter

Gears of War

Gears of War

Gears of War 4 developer The Coalition is introducing an April update that incorporates an Easter occasion where you can chase adversaries with bunny hoods.

The monthly update kicks off with “Bunny Hunt,” an Easter-themed game mode that brings back the larger than usual Bunny Heads from past diversions into another variety of Guardian.


On top of that, fans will get the opportunity to unwrap five Chocolate Easter Egg-themed weapon skins by enlisting on GearsofWar.com and finishing challenges in an uncommon play list. On April 14 the event started  and culminates.

Gears of War 3 update also delivers two maps, updated and refined to Gears of War 4: Hotel and The Slab.

Hotel was an classic piece of the Gears 3 lineup, and designers at The Coalition are carrying it back with another look.Hotle is currently determined to a cloudy bluff side, with a since quite a while ago deserted recovered excellence look that feels comfortable in Gears 4.

Battle still has a particular vibe between within and outside situations, with the more extended territory road battle plainly isolated from the berserk cover-to-cover fight on the inside. New weapon swaps like the Embar now show up on the guide, sprucing up the commonality of Hotel.

Cell Block 38 in The Slab was the place Gears of War started. Last observed as a post-dispatch outline Gears of War 3, this guide returns players Marcus Fenix’s jail. The guide incorporates a windflare that comes hazardously near the jail. The Slab has a remarkable two-path opening isolated by an inside yard, empowering a lot of Gnasher and ran battle in spite of the littler size of the guide.

Both maps will be accessible for Season Pass holders to play from today in the Developer Playlist, with Double XP and 20 percent Bonus Credits to boot. Lodging and The Slab will be accessible for all to play in Public Matchmaking from April 11 ahead.

This post is part of the PC Gaming channel, presented by the Intel® Game Dev program.